Rad Video Tools 1.995d

Rad Video Tools contains a simple BIK Video Player and Converter that gives you total control over and Bink (.bik) and Smacker (.smk) video files for any game that uses this compression technology. Bink videos look amazing! Bink 2 videos look absolutely perfect - it uses a sophisticated deblocking algorithm, so your videos will look great even at super low data rates. Bink will always make the best possible video for your data rate. Developed by RAD Game Tools, is a proprietary video file format (extension .bik) developed by RAD Game Tools and used primarily in computer games. The RAD Video Tools give you everything you need to create, use and distribute Bink and Smacker video files. The program comes with several predefined conversion profiles and also supports custom encoder settings for advanced users. Rad Video Tools also includes an option to convert QuickTime (.MOV, .MP4) file formats to .AVI. Requires QuickTime Codecs to be installed on your computer.

Rad Video Tools version 1.995d changelog:
Added new Windows Universal target (WinRT and WinPhone). WinRT and WinPhone targets merged.
Added D3D 12 Binktextures API implementation. See BinkTexturesD3D12.cpp for details, D3D12 isn't as hands off as the other Binktexture platforms.
Added support for Xaudio 2.8 (in addition to the old Xaudio 2.7 version).
Added a user pointer parameter to Create_Bink_textures functions (which is passed back to you from any internal allocators).
Made the GL Binktextures implementation use a dummy alpha texture instead of relying on driver consistency when sampling from unbound textures.
Fixed a bug in the D3D9 Binktextures implementation when using triple buffering.
New C# plugin library.

Rad Video Tools Screenshot

Bink Converter Interface

Latest version: 1.995d (18 Jun 2015)
License: Freeware
System requirements: Windows 2000/2003/XP/Vista/7/8
Download: RADTools.exe (1.2 MB)

See also:
Wondershare Video Converter
LAV Filters
madVR
FFDShow Tryouts

Main Page

This website is Copyright © 2010 CodecPack.co
All other trademarks are the property of their respective owners. Terms Of Use